Name |
Creator |
Description |
Channel |
SeekyCt & kHacker35000vr |
A dedicated channel that can be installed to the Wii Menu that boots Project Sanbo with certain settings |
Channel backend |
Tantric |
The channel makes use of a backend called libwiigui that supplies an easy-to-use starting ground for GUI creation |
Channel installer |
Palapeli |
The installer uses handy tricks to install the channel to the Wii Menu in a fast and consistent manner |
Custom layout |
Ferv |
The game menus have gotten a new more modern look |
Slot expansion |
kHacker35000vr |
Support for up to 128 tracks with a custom paged cup selection screen |
Cup selection screen design |
TacoJosh |
With 16 cups being visible at once, finding the one you're looking for is made much simpler |
128 custom tracks |
Various |
A broad selection of tracks ranging from simple ones such as Wii Tanks all the way to Astronomic Overdrive |
Speed-o-meter |
_tZ |
A feature lost to time by Nintendo, brought back to MKW |
common.szs subfile replacement |
_tZ |
Track authors now have the option to replace selected common.szs subfiles with their own, allowing them to alter how objects interact |
Conditional oob |
kHacker35000vr |
This new track feature allows track authors to select in which key checkpoint region a player has to be for an out-of-bounds area to trigger, useful for intersections |
Lap count modifier |
MrBean35000vr |
The unused lap count field in the STGI KMP settting is now actually used to control the number of laps of a track |
Coloured minimap |
kHacker35000vr |
Just like in battle mode, VS mode no longer renders the minimap in grayscale |
Name tags toggle |
kHacker35000vr |
Wheel minus, nunchuck d-pad down, GCN Y and Classic Y or ZL will hide the name tags of other players |
Permanent battle glitch |
XeR |
Permanently show the name tags of the three closest players, no matter how far away they are |
License unlocker |
_tZ |
Everything is automatically unlocked when playing through Project Sanbo |
Show time gap |
Melg |
You can choose to show the time gap to the player in front of you or to the player in first when crossing the finish line. When you're first, the gap to second is shown instead |
Name tag flags |
kHacker35000vr |
This channel setting replaces the star rank in name tags and in the result screen is replaced by the flag of the country of the player |
Built-in updater |
kHacker35000vr & Hibyehello |
When Project Sanbo receives an update, you can use the update menu in the channel to perform it |
Switch character between online races |
Hibyehello |
Pressing start on the player overview will bring you to the character selection screen |
Online Time Trial |
Melg, SeekyCt, _tZ, kHacker35000vr, CLF78, SwareJonge |
This game mode makes every opponent a ghost and otherwise acts exactly like an offline time trial. You only get one try, and the fastest player wins. |
Custom Server Support |
Wiimm & Leseratte |
Project Sanbo makes use of Wiimmfi, a replacement of the long gone Nintendo WFC, and uses a custom region for custom track worldwides |
Room encryption and host settings |
SeekyCt |
The way players communicate with each other is expanded so that froom hosts can communicate what kind of room players are joining. Hosts can also choose to limit rooms to Sanbo players only |
Custom item probabilities |
SeekyCt & JorisMKW |
Room hosts get to choose between various new item probability tables that either improve or completely change how the game is played |
My Stuff |
kHacker35000vr & SeekyCt |
The channel supports up to three my stuff folders that players can use to replace any file in the game |
Froom settings menu |
kHacker35000vr |
Hosts of frooms are presented various settings for the room they are about to open. These include the item table to use, my stuff limitations and race count |
Save to sd card |
SeekyCt |
This is a channel setting that makes the game use a save game stored on your sd card instead of in the Wii itself |
USB Gamecube controller |
Chadderz |
When enabled, the game tries to read inputs from the WiiU Gamecube USB device inserted in the console |
Channel security |
kHacker35000vr |
The channel and online rooms are protected by various anti-tampering systems that prevent unwanted alterations to the game and prevent it from running in Dolphin Emulator |